BEGIN location LOC_*
REFERENCES Props = PRP_* list of interactive props
(chests, statues, etc.) on location (just logical ones; decor like torches doesn't
have to be stated here)
REFERENCES Exits = EXI_* list of exits
from this location
REFERENCES Events = EVE_* list of events
that trigger on entering this location
REFERENCES Interactions = INT_* list of location interactions
(like 'pray' in church)