ATOM STR_Name = INT_* a link to a string
object that shows on screen (mouse over F1-F4 icons) when an object with this
interaction is selected
ATOM STR_Desc_Grayed = DSGINT_* a link to a string
object that shows on screen (mouse over F1-F4 icons) when an object with this
interaction is selected (has to be visible) but is not possible due to some logical
condition
ATOM PRE_Image = disable | ... name of the icon file (Mistmare\Interface\Actions) (without
extension) that shows on F1-F4 icon placeholders
REFERENCES Events = EVE_* list of events
that trigger when this interaction is executed
REFERENCE Condition = CON_* condition
that has to be TRUE for this interaction to be interactive for the player
if visibility condition (the one
below) is TRUE, and this one FALSE, the icon is shown, but grayed (INT disabled,
but in desc_grayed (above) you can explain why)
REFERENCE ConditionVisibility = CON_* condition
that has to be TRUE for this interaction to be visible in the user interface
if this condition is FALSE, interaction
icon will NOT appear in F1-F4 placeholders